I’m realizing that when something becomes easy and starts to become widely used, it is on the verge of extinction.
Some research estimates that generating a typical e-mail using A.I. Consumes a bottle’s worth of water to siphon heat away from the data centers’ servers to separate cooling towers.
I will use any means necessary to achieve quality typography and clear communication,
The comforting tone of Altman and Ive’s pitch belies the enormous uncertainty of what their plan would unleash.
Altman and Ive are positioning their device as a solution to screen fatigue. They promise that their gadget will free us from technology, as evinced by their softly smiling faces in their joint portrait and the warmth and companionship of the café in which they conducted their video interview. But we will only get to this appealingly humane place, they imply, by adopting more technology—their technology.
If we all started using our personal A.I. Machines dozens of times a day, as we do our iPhones, the environmental toll of our personal technology would skyrocket—imagine something like turning every car on the road into a diesel truck. This, in turn, would warp the direction of global economies, requiring the construction of ever-larger data centers.
Imitation is the sincerest form of theft, and most every web author starts by stealing.
The little pendants around our necks will be a hundred million Trojan horses, smuggling A.I. Into every aspect of our lives.
The involvement of Ive invites inevitable comparisons with the iPhone, but this is not necessarily a compliment; to many of us, an iPhone of A.I. Sounds less like a utopian promise than like a threat that A.I. Will soon become ubiquitous and unavoidable.
Fredkin and others at BB&N had the PDP-1 set up so that J.C.R. Licklider could directly interact with it. Instead of programming via boxes of punched cards over a period of days, it became possible to feed the programs and data to the machine via a high-speed paper tape; it was also possible to change the paper tape input while the program was running. The operator could interact with the machine for the first time. (The possibility of this kind of interaction was duly noted by a few other people who turned out to be influential figures in computer history. A couple of other young computerists at MIT, John McCarthy and Marvin Minsky, were also using a PDP-1 in ways computers weren’t usually used.)
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The information processing equipment, for its part, will convert hypotheses into testable models and then test the models against data (which the human operator may designate roughly and identify as relevant when the computer presents them for his approval). The equipment will answer questions. It will simulate the mechanisms and models, carry out procedures, and display the results to the operator. It will transform data, plot graphs, (“cutting the cake” in whatever way the human operator specifies, or in several alternative ways if the human operator is not sure what he wants). The equipment will interpolate, extrapolate, and transform. It will convert static equations or logical statements into dynamic models so the human operator can examine their behavior. In general, it will carry out the routinizable, clerical operations that fill the intervals between decisions.
J.C.R. Licklider found himself drawn to the idea of a kind of computation that was more dynamic, more of a dialogue
J.C.R. Licklider began to think about a system that included both the electronic powers of the computer and the cortical powers of the human operator. The crude interaction between the operator and the PDP-1 might be just the beginning of a powerful new kind of human-computer partnership.
J.C.R. Licklider discovered what he and others who were close to developments in electronics came to call “the rule of two”: Continuing miniaturization of its most important components means that the cost effectiveness of computer hardware doubles every two years.
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“The PDP-1 opened me up to ideas about how people and machines like this might operate in the future,” J.C.R. Licklider recalled in 1983, “but I never dreamed at first that it would ever become economically feasible to give everybody their own computer.”
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J.C.R. Licklider wondered if the best arrangement for both the human and the human-created symbol-processing entities on this planet might not turn out to be neither a master-slave relationship nor an uneasy truce between competitors, but a partnership.