The model of evolution we are familiar with is perhaps a perfect tree.

Things replicate themselves till the mutations happen by chance and therefore the model is almost always a tree. But then the way human interaction works is a lot different.

And this model is basically a complicated network of influences.

Networks reconfigure themselves and over time each node will probably influence others. What happens is interesting as mathematically it can be seen as a giant set of influences existing. Each new creation is either a subset of the set or a subset ⋃ {new idea} which is then synced back to the set.


Archive: Progress on Topolets View. Now I’m thinking, why Linear? Shouldn’t it have been multi dimensional? I think I screwed up here.

More polishes than yesterday, the background got much better, and the scroll is now snappy. One thing is now all different: Topolets are within one continuous scroll, which makes it much better.

Networked Evolution: The First Sketch (1/2)

Networked Evolution: The First Sketch (2/2)

The first draft of the Networked Evolution paper, and the first questions that came to me.